Phoenix: Phoenix thrives in environments with sharp angles and confined spaces, mirroring the terrain found in Sunset. Additionally, Neon's Overdrive can be a game-changer in eco-rounds. If cornered, Neon can swiftly escape using her Fast Lane walls. Her Relay Bolt proves invaluable in drawing out enemies from the myriad corners and angles across Sunset. Sunset's compact size plays to Neon's strengths as a Duelist, allowing her to feint, rotate, and maintain control effectively. Neon: Neon demonstrates exceptional agility in and out of combat using her High Gear ability. Paired with adept Initiators, advancing as a cohesive team becomes considerably more manageable. Even without factoring in her satchels, Raze's Boom Bot and Paint Shell prove instrumental in clearing corners. Only Raze, with her Blast Packs, can effectively navigate past these obstacles. Sunset's narrow passages and tight corners will likely see an uptick in Cypher and Deadlock players using traps to stifle both Defenders and Attackers. Raze: Following a significant nerf to Jett in patch 7.04, Raze stands out as the premier Duelist. Let's break down the tier list by categorizing Agents into specific roles: Duelist, Sentinel, Controller, and Initiator.Ĭheck Out: Valorant 7.05 Patch Notes Best Valorant Agents for Sunset: Duelist Clearing the multitude of angles proves challenging for any Agent, underscoring the significance of specific Initiators in shaping the game's outcome. Both A and B sites offer several entrances, all susceptible to blockage by Controller Agents' smokes. Sentinels play a pivotal role in maintaining the game's flow. The map boasts numerous angles and chokepoints, necessitating vigilance against potential flanks that could disrupt strategic plays. The design encourages intense gunfights, especially in the crucial central area. Sunset is characterized by a straightforward map layout, lacking notable gimmicks but featuring irreversible bomb doors akin to Ascent. Her abilities allow for effective corner checking, revealing hidden spots, and gathering information. Skye: Skye's versatility makes her a valuable initiator on Sunset.He can also use his Shrouded Step to access elevated spots, giving him flexibility in site control or spike planting. Omen: Omen's smokes and Paranoia are invaluable in Sunset's narrow chokepoints and corners.His Trademark trap offers extended range, and his teleport ability allows for effective site presence, making him potent in solo play. As an Operator user, he can hold long sightlines in Sunset's mid. Chamber: Recent buffs have elevated Chamber.Her turret and Alarm Bot are valuable for site control, particularly in close-quarter areas like A. Killjoy: Killjoy remains a strong sentinel choice, especially for players who prefer locking down areas with utility.His ultimate enables quick repositioning, making him strategic for outsmarting opponents. His teleportation abilities allow for surprising enemy encounters and scouting enemy positions.
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